===== The Copper Press ===== The **Copper Press** is a curated anthology of in-world broadsheets, field journals, private letters, and investigative reports drawn from across *Apocalyptica Arcanum*. Each volume captures a singular event—arcane catastrophe, cryptid manifestation, corporate conspiracy, battlefield miracle, or quiet tragedy—set against the ever-present hum of Shardisite and the long shadow of [[The Meteor]]. These are not campaign transcripts. They are the stories people tell when they survive. Some have been later printed in respectable journals. Others circulate as penny dreadfuls, military letters, or smuggled pamphlets folded into coat linings. Each story stands alone. Together they form a cartography of consequence. All can be considered canon to the world unless proven otherwise. {{ :the_copper_press_cover_art.png?direct&400|}} === Volume I–VII: The Early Dispatches === The first volumes established the tone of the Press: exploration, consequence, and the cost of knowledge in a world remade. From frozen vaults of crystallized memory to cobbled alleys haunted by brass silhouettes, these volumes ask a simple question: //What happens when belief, industry, and grief share the same fuel?// * [[Copper Press:Volume 1 - Archive in the Emerald Vault | Volume 1: Archive in the Emerald Vault]] * [[Copper Press:Volume 2 - Brass Shadows on Cobblestone | Volume 2: Brass Shadows on Cobblestone]] * [[Copper Press:Volume 3 - Dreams Carved in Greenfire | Volume 3: Dreams Carved in Greenfire]] * [[Copper Press:Volume 4 - Drift Above the Drowned Horizon | Volume 4: Drift Above the Drowned Horizon]] * [[Copper Press:Volume 5 - Echoes in Emerald Smoke | Volume 5: Echoes in Emerald Smoke]] * [[Copper Press:Volume 6 - Embarkation at Waning Lantern Pier | Volume 6: Embarkation at Waning Lantern Pier]] * [[Copper Press:Volume 7 - From Laughter to Lions | Volume 7: From Laughter to Lions]] === Volume VIII–XIV: Songs, Storms & Shardfire === The later volumes widen the world—deserts that bleed glass, oceans that sing, cities that devour their own scholars. * [[Copper Press:Volume 8 - Glass Jackal of the Crescent Dunes | Volume 8: Glass Jackal of the Crescent Dunes]] * [[Copper Press:Volume 9 - Skyfire over the Caribbean Coast | Volume 9: Skyfire over the Caribbean Coast]] * [[Copper Press:Volume 10 - The Clockwork Siren of Verdigris Reef | Volume 10: The Clockwork Siren of Verdigris Reef]] * [[Copper Press:Volume 11 - The Last Magnolia of Muddy Shanghai | Volume 11: The Last Magnolia of Muddy Shanghai]] * [[Copper Press:Volume 12 - Veil of Powderfire | Volume 12: Veil of Powderfire]] * [[Copper Press:Volume 13 - Wail on the Chagres | Volume 13: Wail on the Chagres]] * [[Copper Press:Volume 14 - When the Rain Turned Inside Out | Volume 14: When the Rain Turned Inside Out]] ==== What the Copper Press Is and Is Not ==== **The Copper Press is:** * Considered published literature within the setting * A window into regions and cultures beyond active campaigns * A tone piece for the moral gravity of this world * A testing ground for myth, manifestation, and rumor **It is not:** * A definitive historical record * A guarantee of narrator reliability * Free from propaganda, censorship, or misdirection Every broadsheet has an editor. Every editor has a patron. ==== For Game Masters & Scholars ==== These volumes can be used as: * In-world handouts * Rumor tables and adventure seeds * Cultural references for regions such as Cascadia, Shanghai, Panama, Lemuria, Atlantis, and beyond * Case studies in Shard manifestation and the interplay of Choir and Legion If a future campaign crosses paths with one of these events, assume the truth is stranger than the print. ==== Ongoing Publication ==== The Copper Press remains open. New volumes will appear as the world fractures further, as new angels rise, as demons whisper, as industry presses its thumb deeper into glowing stone. When ink dries on the next catastrophe, it will be archived here. Until then, choose your volume, turn the page, listen for the hum beneath the paper.