Difference between revisions of "Shardisite"

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== Shardasite ==
+
== Shardisite ==
 
''“It fuels machines, mutates the flesh, and fractures the soul.”''
 
''“It fuels machines, mutates the flesh, and fractures the soul.”''
  
[[Shardasite]] is the rare and volatile crystalline mineral left behind by the meteor that struck Earth on [[January 18th, 1886]]. It glows with a faint green light, pulses with raw arcane power, and has shaped every age since its arrival. Found in veins beneath the Earth and fragments around the rim of the [[Sea of Ghosts]], Shardasite transformed the very nature of reality.
+
[[Shardisite]] is the rare and volatile crystalline mineral left behind by the meteor that struck Earth on [[January 18th, 1886]]. It glows with a faint green light, pulses with raw arcane power, and has shaped every age since its arrival. Found in veins beneath the Earth and fragments around the rim of the [[Sea of Ghosts]], Shardisite transformed the very nature of reality.
  
 
Once a mystery, it is now the world’s most coveted resource—capable of powering spells, mutating life, and bending the laws of nature.
 
Once a mystery, it is now the world’s most coveted resource—capable of powering spells, mutating life, and bending the laws of nature.
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=== Appearance & Refinement ===
 
=== Appearance & Refinement ===
Shardasite is a pale-green crystal with a luminous internal glow. Its jagged structure resembles [[Jade]], though its magical potency increases exponentially with size. A sliver can heat a forge. A boulder can rewrite the stars.
+
Shardisite is a pale-green crystal with a luminous internal glow. Its jagged structure resembles [[Jade]], though its magical potency increases exponentially with size. A sliver can heat a forge. A boulder can rewrite the stars.
  
*In raw form*, Shardasite is highly dangerous—radiating magical energy capable of mutating flesh, minds, and even memories.   
+
*In raw form*, Shardisite is highly dangerous—radiating magical energy capable of mutating flesh, minds, and even memories.   
 
*In refined form*, it is cut into gemstone-grade fragments and sealed with arcane containment runes to allow safe handling and transport.
 
*In refined form*, it is cut into gemstone-grade fragments and sealed with arcane containment runes to allow safe handling and transport.
  
Dust-grade Shardasite is weaker but easier to control—unless inhaled, in which case it becomes a death sentence or something stranger.
+
Dust-grade Shardisite is weaker but easier to control—unless inhaled, in which case it becomes a death sentence or something stranger.
  
 
Each refinery uses its own proprietary containment rituals. [[Viroc Industries]] remains one of the global leaders in refinement methods.
 
Each refinery uses its own proprietary containment rituals. [[Viroc Industries]] remains one of the global leaders in refinement methods.
  
 
=== Effects & Uses ===
 
=== Effects & Uses ===
Shardasite is the foundation of [[enchantment]] and high-level [[spellcasting]] in the modern world. Its presence amplifies magic, allows the permanent imbuement of spells into objects, and fuels [[arcane machinery]].
+
Shardisite is the foundation of [[enchantment]] and high-level [[spellcasting]] in the modern world. Its presence amplifies magic, allows the permanent imbuement of spells into objects, and fuels [[arcane machinery]].
  
Its power scales not only with quantity and purity—but with [[belief]]. Shardasite is a physical anchor for [[willpower]] itself.
+
Its power scales not only with quantity and purity—but with [[belief]]. Shardisite is a physical anchor for [[willpower]] itself.
  
 
::*“One person can shape a flame. A group can forge a weapon. A nation can bend the world.”*   
 
::*“One person can shape a flame. A group can forge a weapon. A nation can bend the world.”*   
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=== Shard Blight ===
 
=== Shard Blight ===
Prolonged exposure to raw Shardasite causes [[Shard Blight]], a magical sickness that twists the body in unpredictable ways.
+
Prolonged exposure to raw Shardisite causes [[Shard Blight]], a magical sickness that twists the body in unpredictable ways.
  
 
Shard Blight symptoms are varied and often grotesque, but not always harmful:
 
Shard Blight symptoms are varied and often grotesque, but not always harmful:
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In the aftermath of the [[Meteor Impact]], the Earth changed overnight. New creatures roamed the land. Mutated humans formed the earliest [[non-human races]]. Arcane storms swept across the globe.
 
In the aftermath of the [[Meteor Impact]], the Earth changed overnight. New creatures roamed the land. Mutated humans formed the earliest [[non-human races]]. Arcane storms swept across the globe.
  
For centuries, Shardasite was feared, hoarded, and fought over. Industrial empires rose and fell around its excavation. The [[Sea of Ghosts]] once held the richest veins in the world—now stripped bare, leaving behind [[toxic ruins]] and haunted wreckage.
+
For centuries, Shardisite was feared, hoarded, and fought over. Industrial empires rose and fell around its excavation. The [[Sea of Ghosts]] once held the richest veins in the world—now stripped bare, leaving behind [[toxic ruins]] and haunted wreckage.
  
In [[500 A.M.]], a global cabal of [[wizards]] published a unified body of arcane theory, codifying the refinement and use of Shardasite. This act triggered the [[Magical Renaissance]] and reshaped civilization. Today, Shardasite is taxed, traded, refined, and weaponized by [[nation-states]] and [[private interests]] alike.
+
In [[500 A.M.]], a global cabal of [[wizards]] published a unified body of arcane theory, codifying the refinement and use of Shardisite. This act triggered the [[Magical Renaissance]] and reshaped civilization. Today, Shardisite is taxed, traded, refined, and weaponized by [[nation-states]] and [[private interests]] alike.
  
 
Countries have gone to war over ounces.
 
Countries have gone to war over ounces.
  
 
=== Major Historical Events ===
 
=== Major Historical Events ===
The following world-altering events involved or were enabled by Shardasite:
+
The following world-altering events involved or were enabled by Shardisite:
  
 
* '''21 A.M. – [[The Evangelical Rapture]]:''' In [[Salt Lake City]], tens of thousands of faithful gathered around a 14-ton shard and cast a world-shaking spell: to bring all of “God’s children” into the arms of the Father. Millions vanished. Christianity collapsed.
 
* '''21 A.M. – [[The Evangelical Rapture]]:''' In [[Salt Lake City]], tens of thousands of faithful gathered around a 14-ton shard and cast a world-shaking spell: to bring all of “God’s children” into the arms of the Father. Millions vanished. Christianity collapsed.
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* '''1010 A.M. – [[The Banishment of Tristessa]]:''' A sorrow demon of immense power was exiled through arcane means, leaving scars upon the world and birthing [[religious upheaval]].
 
* '''1010 A.M. – [[The Banishment of Tristessa]]:''' A sorrow demon of immense power was exiled through arcane means, leaving scars upon the world and birthing [[religious upheaval]].
  
* '''~1500 A.M. – [[The Raising of the Dreadfort]]:''' Using massive quantities of Shardasite, a corporate alliance lifted [[Mauna Loa]] into the sky to protect their monopoly on a magical airship fuel called [[Hydrogas]]. It remains the only [[floating mountain]] in the world.
+
* '''~1500 A.M. – [[The Raising of the Dreadfort]]:''' Using massive quantities of Shardisite, a corporate alliance lifted [[Mauna Loa]] into the sky to protect their monopoly on a magical airship fuel called [[Hydrogas]]. It remains the only [[floating mountain]] in the world.
  
 
=== Identification & Handling ===
 
=== Identification & Handling ===
Shardasite emits a faint green light, even when embedded in rock. It sings softly to those sensitive to magic, and its presence can be felt like a migraine by the untrained.
+
Shardisite emits a faint green light, even when embedded in rock. It sings softly to those sensitive to magic, and its presence can be felt like a migraine by the untrained.
  
 
Safe handling requires:
 
Safe handling requires:
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=== Rumors & Lost Lore ===
 
=== Rumors & Lost Lore ===
 
* Some believe the original [[meteor]]’s heart still lies beneath the [[Sea of Ghosts]], untouched and pulsing with primordial power.
 
* Some believe the original [[meteor]]’s heart still lies beneath the [[Sea of Ghosts]], untouched and pulsing with primordial power.
* Others speak of ancient vaults, filled with Shardasite, hidden in the ruins of [[drowned cities]] or beneath [[skyforts]].
+
* Others speak of ancient vaults, filled with Shardisite, hidden in the ruins of [[drowned cities]] or beneath [[skyforts]].
* There are whisperings of individuals so infused with Shardasite that they no longer need magic—they [[are magic]].
+
* There are whisperings of individuals so infused with Shardisite that they no longer need magic—they [[are magic]].
  
 
== See Also ==
 
== See Also ==

Revision as of 16:20, 23 April 2025

Shardisite

“It fuels machines, mutates the flesh, and fractures the soul.”

Shardisite is the rare and volatile crystalline mineral left behind by the meteor that struck Earth on January 18th, 1886. It glows with a faint green light, pulses with raw arcane power, and has shaped every age since its arrival. Found in veins beneath the Earth and fragments around the rim of the Sea of Ghosts, Shardisite transformed the very nature of reality.

Once a mystery, it is now the world’s most coveted resource—capable of powering spells, mutating life, and bending the laws of nature.

Appearance & Refinement

Shardisite is a pale-green crystal with a luminous internal glow. Its jagged structure resembles Jade, though its magical potency increases exponentially with size. A sliver can heat a forge. A boulder can rewrite the stars.

  • In raw form*, Shardisite is highly dangerous—radiating magical energy capable of mutating flesh, minds, and even memories.
  • In refined form*, it is cut into gemstone-grade fragments and sealed with arcane containment runes to allow safe handling and transport.

Dust-grade Shardisite is weaker but easier to control—unless inhaled, in which case it becomes a death sentence or something stranger.

Each refinery uses its own proprietary containment rituals. Viroc Industries remains one of the global leaders in refinement methods.

Effects & Uses

Shardisite is the foundation of enchantment and high-level spellcasting in the modern world. Its presence amplifies magic, allows the permanent imbuement of spells into objects, and fuels arcane machinery.

Its power scales not only with quantity and purity—but with belief. Shardisite is a physical anchor for willpower itself.

  • “One person can shape a flame. A group can forge a weapon. A nation can bend the world.”*

Common applications include:

The largest known shard, rumored to be housed in a vault beneath the Sea of Ghosts, could rewrite the world.

Shard Blight

Prolonged exposure to raw Shardisite causes Shard Blight, a magical sickness that twists the body in unpredictable ways.

Shard Blight symptoms are varied and often grotesque, but not always harmful:

  • Bone growths, lesions, scales, or horns
  • Extra limbs or sensory organs
  • Magical outbursts or psychic flashes
  • Accelerated regeneration or aging
  • Crystalline formations in muscle or bone

Shard Blight is a cornerstone of mutation in the post-impact world. Many races are the stable descendants of early survivors who endured its effects.

History

In the aftermath of the Meteor Impact, the Earth changed overnight. New creatures roamed the land. Mutated humans formed the earliest non-human races. Arcane storms swept across the globe.

For centuries, Shardisite was feared, hoarded, and fought over. Industrial empires rose and fell around its excavation. The Sea of Ghosts once held the richest veins in the world—now stripped bare, leaving behind toxic ruins and haunted wreckage.

In 500 A.M., a global cabal of wizards published a unified body of arcane theory, codifying the refinement and use of Shardisite. This act triggered the Magical Renaissance and reshaped civilization. Today, Shardisite is taxed, traded, refined, and weaponized by nation-states and private interests alike.

Countries have gone to war over ounces.

Major Historical Events

The following world-altering events involved or were enabled by Shardisite:

  • 21 A.M. – The Evangelical Rapture: In Salt Lake City, tens of thousands of faithful gathered around a 14-ton shard and cast a world-shaking spell: to bring all of “God’s children” into the arms of the Father. Millions vanished. Christianity collapsed.

Identification & Handling

Shardisite emits a faint green light, even when embedded in rock. It sings softly to those sensitive to magic, and its presence can be felt like a migraine by the untrained.

Safe handling requires:

Those who ignore containment often end up changed—or no longer human.

Rumors & Lost Lore

  • Some believe the original meteor’s heart still lies beneath the Sea of Ghosts, untouched and pulsing with primordial power.
  • Others speak of ancient vaults, filled with Shardisite, hidden in the ruins of drowned cities or beneath skyforts.
  • There are whisperings of individuals so infused with Shardisite that they no longer need magic—they are magic.

See Also