Medium celestial, lawful evil
Armor Class: 12 (15 With Mage Armor)
Hit Points: 91 (14d8 + 28)
Speed: 30 ft.
Saving Throws: WIS +4, CHA +7
Skills: Arcana +3, Deception +3, History +3
Damage Vulnerabilities: Psychic
Damage Resistances: Necrotic, Radiant
Senses: Truesight (while in the spirit world), Passive Perception 11
Languages: Lakota, English
Challenge: 6 (2,300 XP)
Proficiency Bonus: +3
Innate Spellcasting. The Two Faced Woman’s innate spellcasting ability is Charisma. She can innately cast the following spells (spell save DC 15), requiring no material components:
Spellcasting. The Two Faced Woman is a 14th-level spellcaster. Her spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). She regains her expended spell slots when she finishes a short or long rest. She knows the following warlock spells:
Whispering Aura. At the start of each of The Two Faced Woman's turns, each creature of its choice within 15 feet of it must succeed on a DC 15 Wisdom saving throw or take 5 (2d4) psychic damage, provided that she isn’t incapacitated.
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
The Two Faced Woman (Anúŋg Ité) can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Two Faced Woman (Anúŋg Ité) regains spent legendary actions at the start of its turn.
Disengage (Costs 1 Action). Take the disengage action.Dash (Costs 1 Action). Take the dash action.Cast Cantrip (Costs 1 Action). Cast a cantrip from her prepared cantrip or at will spells.Dodge Reaction (Costs 2 Actions). Take the dodge action as a reaction.Cast Spell (Costs 2 Actions). Cast a spell from her prepared spells.
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