The Two Faced Woman (Anúŋg Ité)

Medium celestial, lawful evil

Armor Class: 12 (15 With Mage Armor)

Hit Points: 91 (14d8 + 28)

Speed: 30 ft.

STR9(-1)
DEX14(+2)
CON15(+2)
INT12(+1)
WIS12(+1)
CHA18(+4)

Saving Throws: WIS +4, CHA +7

Skills: Arcana +3, Deception +3, History +3

Damage Vulnerabilities: Psychic

Damage Resistances: Necrotic, Radiant

Senses: Truesight (while in the spirit world), Passive Perception 11

Languages: Lakota, English

Challenge: 6 (2,300 XP)

Proficiency Bonus: +3

Innate Spellcasting. The Two Faced Woman’s innate spellcasting ability is Charisma. She can innately cast the following spells (spell save DC 15), requiring no material components:

  • At will: detect magic, jump, levitate, mage armor (self only), speak with dead
  • 1/day each: arcane gate, true seeing

Spellcasting. The Two Faced Woman is a 14th-level spellcaster. Her spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). She regains her expended spell slots when she finishes a short or long rest. She knows the following warlock spells:

  • Cantrips (at will): chill touch, eldritch blast, guidance, mage hand, minor illusion, prestidigitation, shocking grasp 1st–
  • 5th level (3 5th-level slots): armor of Agathys, arms of Hadar, crown of madness, clairvoyance, contact other plane, detect thoughts, dimension door, dissonant whispers, dominate beast, telekinesis, vampiric touch

Whispering Aura. At the start of each of The Two Faced Woman's turns, each creature of its choice within 15 feet of it must succeed on a DC 15 Wisdom saving throw or take 5 (2d4) psychic damage, provided that she isn’t incapacitated.

Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

The Two Faced Woman (Anúŋg Ité) can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Two Faced Woman (Anúŋg Ité) regains spent legendary actions at the start of its turn.

Disengage (Costs 1 Action). Take the disengage action.Dash (Costs 1 Action). Take the dash action.Cast Cantrip (Costs 1 Action). Cast a cantrip from her prepared cantrip or at will spells.Dodge Reaction (Costs 2 Actions). Take the dodge action as a reaction.Cast Spell (Costs 2 Actions). Cast a spell from her prepared spells.

Homebrew

Lore

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  • homebrew_rules_reference/creatures_adversaries/the-two-faced-woman-ang-it.txt
  • Last modified: 11 days ago
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