Medium humanoid, lawful neutral
Armor Class: 15 (shardsteel-lined coat)
Hit Points: 27 (5d8 + 5)
Speed: 30 ft.
Saving Throws: STR +3, CON +3
Skills: Intimidation +2, Perception +2
Senses: Passive Perception 12
Languages: Common
Challenge: 1/2 (100 XP)
Proficiency Bonus: +2
Weapon Bond:. Cannot be disarmed of revolver unless incapacitated.
Spellcasting. 1st-level Eldritch Knight (Intelligence-based)
Pistol. Ranged Weapon Attack: +4 to hit, range 10/30 ft., one target. Hit: 1d6+2 piercing.
Butt Strike. Melee Weapon Attack: +3 to hit, 1d4+1 bludgeoning.
Shield (1st level):. Adds +5 AC until the start of its next turn when hit by an attack.
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