History of the World
Contents
Timeline of Eras
“Time did not heal the wound the stars left—it grew wider, and the world learned to bleed magic.”
The Age of Collapse (0–100 A.M.)
The Age of Collapse began with the catastrophic Meteor Strike on January 18th, 1886. In a single day, the Earth’s axis tilted, continents reformed, and magic—once myth—erupted into daily life.
The immediate aftermath was marked by widespread devastation, uncontrollable mutation, and the collapse of every known government. Shardisite first emerged from the earth in this period, radiating unstable magical energy. Survivors lived amidst storms of green fire and arcane blight, and the world was consumed by chaos.
Very little stable record-keeping survived from this era. History refers to it as a dark time of wandering, survival, and fragmentation.
The Age of Recovery (100–700 A.M.)
During the Age of Recovery, scattered survivors began to rebuild fragile communities atop the ruins of the old world. Small kingdoms, nomadic tribes, and fortified enclaves arose, many of them guided as much by faith and superstition as by law or reason.
This era saw the first emergence of new magical traditions and localized governments. Shardisite use became more systematic, though it remained poorly understood and dangerous.
The early non-human races, still warped by uncontrolled mutation, were unstable and grotesque, often indistinguishable from monsters. Coalescence into distinct peoples had not yet occurred.
The Age of Nations (700–1000 A.M.)
The Age of Nations marked the birth of the first enduring political powers. As Shardisite refinement techniques improved, city-states and kingdoms stabilized, giving rise to modern nations such as Europa, Cordoba, Atlantis, and Lemuria.
Global trade routes reopened across land, sea, and eventually sky. By the later part of this era, early airship designs emerged, reshaping transportation and commerce.
In 666 A.M., the entity known as Nekoda was formally named—the first Archdemon recognized by religious scholars and mages alike.
The Age of Dominion (1000–1900 A.M.)
The Age of Dominion was a period of explosive growth, conflict, and transformation.
This era saw the first Angels and Demons manifest openly across the world, shifting the balance of spiritual and political power. Worship of angels spread rapidly, leading to the construction of cathedrals, churches, and shrines throughout major cities. Demon worship persisted in secret, hidden among forbidden cults and black markets.
At the same time, technological and industrial advances accelerated dramatically. Shardisite became the engine of industry and warfare. Entire continents were devastated by wars for Shardisite control, leaving regions poisoned, depopulated, or permanently twisted by magical fallout.
Meanwhile, the non-human races—once unstable and monstrous—began to stabilize into recognizable peoples. Dwarves, elves, gnomes, orcs, and others took on the forms that would endure into the modern age.
The Modern Era (The Age of Conquest) (1900–Present A.M.)
The Modern Era stands at the bleeding edge of invention, ambition, and catastrophe. The current year is approximately 2100 A.M.
Arcane technology now fuels global society. Airships crisscross continents. Rail networks stitch nations together. Shardisite powers everything from industry to warfare, but at a terrible cost. Pollution, corruption, and magical mutation are rampant.
The peoples of the world, human and non-human alike, have solidified into complex, multicultural civilizations. Faith in the Angels remains widespread, while worship of the Demons endures in shadows.
Though centuries have passed since the Meteor fell, its scars remain. The world balances on the knife’s edge between a second renaissance—or a second ruin.