Session Zero Recap
The Panama Premonition was the introductory scene that set the stage for the world at large. In spite of it being a session zero, the events that transpired at the table during play are considered canon although at the time the players did not realize it.
Overall it was a collective psychic event experienced by a group of diverse conscripts—Bludarious De'Tempoon, Mickle Cobblelob, Xilleth, Grundel, Khalid, Professor Clank, and Nebish—while in transit to the front lines of the American Foreverwar. The vision served as a prophetic warning regarding the lethality of post-shardisite-era combat and the unstable nature of the divine manifestations that haunt post-meteor Earth.
The Vision: The Canyon March
In the vision, the group found themselves as involuntary conscripts in the Cordoban Military, marching through a desolate desert canyon in East America. Choked by the heat and the jangle of scavenged gear, they were led by a clean-cut human commander in a gray uniform with blue insignia.
Each conscript was armed with standard-issue gear reflecting the scavenging economy of the Age of Conquest:
- Muskets: Late 19th-century black-powder weapons.
- Survival Kits: Bedrolls, three days of rations, and waterskins.
- Personal Totems: Khalid carried a lute and ball bearings; Mickle carried a material component pouch; Professor Clank held a spyglass and an artificer's wand.
The Ambush at the Butte
While passing through a thirty-foot-tall rock face, the column was halted by the commander, whose horse had grown spooked. As Mickle cast Dancing Lights to illuminate the shadows, a hidden force of scraggly guerrilla fighters—resembling the desert nomads of ancient myth—opened fire.
The ensuing combat established several canonical “Laws of Reality” for the Apocalyptica Arcanum setting:
- Firearm Lethality: The muskets proved devastating but mechanically unreliable. Bludarius and Khalid utilized “Dead Eye” precision to deliver lethal headshots that left pink mist silhouettes against the desert sun.
- The Kaboom Effect: Xilleth attempted to fire a high-capacity six-shot revolver recovered from the slain commander, but the weapon suffered a catastrophic squib failure. The bullet jammed in the barrel, causing an arcane thunderclap explosion that injured Grundel.
- Manifestation of Belief: Mickle Cobblelob demonstrated the setting's core principle that belief shapes reality. He manifested Magic Missile not as abstract energy, but as shimmering, chromatic “angry ducks” that battered an ambusher into the canyon wall.
- Divine Support: The cleric Vladimir Vladislav manifested a Spiritual Weapon in the shape of a petrified, rock-stiff dog—a grim echo of loyalty from the afterlife—to bludgeon the remaining hostiles.
The Commander's Visitation
Following the defeat of the ambushers, a sickening silence fell over the valley as the remaining Cordoban company deserted into the wastes. The survivors experienced a localized distortion of reality. Each felt a cold tap on their shoulder. Upon turning, they were confronted by the Dead Commander—the man they had just watched die with a bullet hole in his forehead.
The entity, a manifestation of the Legion or a spectral echo of fallen soldiers, pressed a revolver to each of their foreheads and fired point-blank, plunging their consciousness into darkness.
The Shared Awakening
The group was startled awake simultaneously aboard a moving steam train. They realized that they had never made it to the front, nor had the march in the canyon yet occurred. They remained in transit, conscripted and heading toward their first true engagement, but now bound by a shared memory of their own deaths and the changed nature of the world's magic.