8080 "Bobo"

Medium humanoid (Warforged), any alignment

Armor Class: 16 (natural armor)

Hit Points: 30 (4d8 + 12)

Speed: 30 ft.

STR16(+3)
DEX12(+1)
CON16(+3)
INT10(+0)
WIS14(+2)
CHA11(+0)

Skills: Athletics +5, Perception +4, Survival +4

Damage Resistances: Poison

Senses: Passive Perception 14

Languages: Common

Challenge: 1 (200 XP)

Proficiency Bonus: +2

Warforged Resilience. 8080 "Bobo" has advantage on saving throws against being poisoned and is immune to disease. Magic can’t put him to sleep.

Multiattack. 8080 "Bobo" makes two attacks.

Buttstock. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.

Rifle (1 shot). Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Protection. When an attacker 8080 "Bobo" can see makes an attack roll against a creature within 5 feet of him, 8080 "Bobo" can impose disadvantage on the attack roll.

Homebrew

Lore

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  • homebrew_rules_reference/creatures_adversaries/8080-bobo.txt
  • Last modified: 11 days ago
  • by 127.0.0.1