Captain Isadora Nightingale
Medium humanoid, chaotic neutral
Armor Class: 15
Hit Points: 50 (6d8 + 18)
Skills: Acrobatics +6, Athletics +2, Perception +4, Stealth +6
Senses: Passive Perception 14
Challenge: 4 (1,100 XP)
Proficiency Bonus: +2
Special Traits
Sneak Attack:. Captain Isadora Nightingale deals an extra 7 (2d6) damage when she hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 ft. of an ally of hers that isn't incapacitated and she doesn't have disadvantage on the attack roll.
Actions
Scimitar. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 4) slashing damage.Shortbow. Ranged Weapon Attack: +6 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 4) piercing damage.
Lore
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