Ed the Necromancer

Medium humanoid (Human), neutral evil

Armor Class: 15 (17 with Mage Armor)

Hit Points: 262 (35d8 + 105)

Speed: 30 ft.

STR12(+1)
DEX17(+3)
CON16(+3)
INT21(+5)
WIS18(+4)
CHA20(+5)

Damage Vulnerabilities: Radiant

Damage Immunities: Necrotic

Senses: Blindsight (while in his lair), Passive Perception 21

Languages: Abyssal, Common

Challenge: 20 (25,000 XP)

Proficiency Bonus: +6

Wand of the War Mage. Ed gains a +1 to spell attack rolls (included in the modifier) and ignores half cover when making a spell attack.Spellcasting. Ed is a 12th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 16, +9 to hit with spell attacks). Ed has the following wizard spells prepared;Cantrips (at will): [Tooltip Not Found], ray of sickness, shield, witch bolt2nd level (3 slots): blur, invisibility, misty step, scorching ray3rd level (3 slots): animate dead, vampiric touch4th level (3 slots): blight, phantasmal killer5th level (2 slots): dominate person, mislead6th level (1 slot): circle of death

Multiattack. Ed the Necromancer makes a spell attack and a Dagger of Stolen Life attack.

Dagger of Stolen Life. Melee or Ranged Weapon Attack: +5 to hit, reach 5ft. or range 20/60 feet, one target. Hit 3 (1d4 + 1). If the hit is a critical hit, the target takes an additional 10 necrotic damage if it isn't a construct or undead. Ed also gains 10 temporary hit points

Ed the Necromancer can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Ed the Necromancer regains spent legendary actions at the start of its turn.

Multiattack. Ed the Necromancer makes a spell attack and a Dagger of Stolen Life attack.

Compel Lenore (Costs 2 Actions). An allied Lenore within 30 feet of Ed the Necromancer uses its reaction to make one attack against a target of Ed the Necromancer’s choice that he can see.

Cast a Spell (Costs 1–3 Actions). Ed the Necromancer expends a spell slot to cast a 1st-, 2nd-, or 3rd-level spell that he has prepared. Doing so costs 1 legendary action per level of the spell.

Homebrew

Lore

This page was automatically created. Add lore and notes below.

  • homebrew_rules_reference/creatures_adversaries/ed-the-necromancer.txt
  • Last modified: 11 days ago
  • by 127.0.0.1