Gantry Thrall
Medium humanoid, chaotic neutral
Armor Class: 13 (patchwork hide)
Hit Points: 22 (4d4 + 4)
Speed: 30 ft.
Saving Throws: CON +6
Skills: Perception +2
Damage Resistances: Poison
Condition Immunities: Frightened
Senses: Darkvision 60ft, Passive Perception 12
Languages: Common Understands but can no longer speak
Challenge: 1/2 (100 XP)
Proficiency Bonus: +2
Special Traits
Shard-Melded Flesh. The mutant’s skin is partially calcified and scaled. It has resistance to poison damage.
Pack Reflex. Gains advantage on attack rolls when an ally is within 5 feet of the target.
Actions
Claw Swipe. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.Hit: 7 (2d4 + 2) slashing damage.
Desperate Lunge (Recharge 5–6). The Gantry Thrall can move up to 15 ft. without provoking opportunity attacks and make one Claw Swipe at advantage.
Lore
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