Iya, the Camp Eater
Huge monstrosity, chaotic evil
Armor Class: 12
Hit Points: 104 (14d12 + 20)
Speed: 60 ft.
Saving Throws: STR +7, CON +8
Damage Immunities: Psychic
Condition Immunities: Grappled, Prone
Senses: Passive Perception 18
Challenge: 5 (1,800 XP)
Proficiency Bonus: +3
Special Traits
Cunning Action. Iya, the Camp Eater can take the Dash, Disengage, or Hide action as a bonus action.
Discorporation. When Iya, the Camp Eater drops to 0 hit points or dies, his body and belongings are destroyed but his essence travels back to the spirit domain in the and he is unable to take physical form for a time.
Fear Aura. Any creature hostile to Iya, the Camp Eater that starts its turn within 60 feet of him must make a DC 13 Wisdom saving throw, unless Iya, the Camp Eater is incapacitated. On a failed save, the creature is frightened until the start of its next turn. If a creature's saving throw is successful, the creature is immune to Iya, the Camp Eater's Fear Aura for the next two rounds. Spider Climb. Iya, the Camp Eater can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. Change Shape. Iya, the Camp Eater magically polymorphs into a Small human baby, a Tiny or Large spider, or back into his true form. Any equipment he is wearing or carrying is absorbed. In human form, Iya, the Camp Eater loses his Spider Climb trait, but otherwise retains his statistics.
Weakness of the legs. Iya, the Camp Eater has 8 30ft long legs which act independently of each other. Each leg has the statistics of a Giant Sea Eel but does not have any attacks. If all of its legs drop to zero hit points, Iya, the Camp Eater drops to zero hit points and his body will disappear back to the spirit realm after 1 minute.
Innate Spellcasting. Iya, the Camp Eater's spellcasting ability is Wisdom (spell save DC 15, +5 to hit with spell attacks). Iya, the Camp Eater can innately cast the following spells, requiring no material components:
- At will: all cleric spells of 6th level or lower, blink, charm person, detect thoughts, dancing lights, darkness, dimension door (can cast as a bonus action), dominate person, faerie fire, levitate, mirror image, pass without trace, polymorph, and web (can cast as a bonus action)
Actions
Flick. Iya, the Camp Eater kicks a Large or smaller creature within 10ft of one of his legs up to 30 feet away horizontally in a direction of Iya, the Camp Eater's choice. The creature must make a DC 12 Dexterity saving throw. On a failed save, a creature takes damage as if it had fallen the distance it was thrown, and falls prone. On a successful save, a creature takes half as much damage, and isn't knocked prone.
Lore
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