Lenore

Medium undead (Human), lawful neutral

Armor Class: 14

Hit Points: 72 (12d6 + 36)

Speed: 20 ft., fly 40 ft.

STR14(+2)
DEX10(+0)
CON16(+3)
INT12(+1)
WIS11(+0)
CHA15(+2)

Saving Throws: CHA +6

Damage Resistances: Bludgeoning, Piercing, and Slashing from Nonmagical Attacks

Damage Immunities: Cold, Necrotic, Poison

Condition Immunities: Poisoned

Senses: Darkvision 60 ft., Passive Perception 10

Languages: Common (understands the languages she knew in life but can't speak)

Challenge: 10 (5,900 XP)

Proficiency Bonus: +4

Detect Life. Lenore can magically sense the presence of creatures up to 5 miles away that aren’t undead or constructs. She knows the general direction they’re in but not their exact locations.

Incorporeal Movement. Lenore can move through other creatures and objects as if they were difficult terrain. She takes 5 (1d10) force damage if she ends her turn inside an object.

Undead Fortitude. If damage reduces Lenore to 0 hit points, she must make a Constitution saving throw with a DC of 5+ the damage taken, unless the damage is radiant or from a critical hit. On a success, Lenore drops to 1 hit point instead.

Corrupting Touch. Melee Spell Attack: +4 to hit, reach 5 ft., one target. Hit: 12 (3d6 + 2) necrotic damage.

Horrifying Visage. Each non-undead creature within 60 feet of Lenore that can see her must succeed on a DC 16 Wisdom saving throw or be frightened for 1 minute. A frightened target can repeat the saving throw at the end of each of its turns, with disadvantage if Lenore is within line of sight, ending the effect on itself on a success. If a target’s saving throw is successful or the effect ends for it, the target is immune to Lenore's Horrifying Visage for the next 24 hours.

Wail (1/Day). Lenore releases a mournful wail, provided that she isn’t in sunlight. This wail has no effect on constructs and undead. All other creatures within 30 feet of her that can hear her must make a DC 13 Constitution saving throw. On a failure, a creature drops to 0 hit points. On a success, a creature takes 10 (3d6) psychic damage.

Homebrew

Lore

This page was automatically created. Add lore and notes below.

  • homebrew_rules_reference/creatures_adversaries/lenore.txt
  • Last modified: 11 days ago
  • by 127.0.0.1