Reginald

Medium beast, lawful good

Armor Class: 12

Hit Points: 5 (1d8 + 1)

Speed: 40 ft.

STR13(+1)
DEX14(+2)
CON12(+1)
INT8(-1)
WIS12(+1)
CHA8(-1)

Skills: Perception +3, Survival +3

Senses: Blindsight 60ft, Passive Perception 13

Languages: All Understands English but can't speak it. --

Challenge: 1/8 (25 XP)

Proficiency Bonus: +2

Legendary sniffer. If Reginald fails a Perception check that relies on smell, he can choose to succeed instead.

Touched by death. Reginald's time in the afterlife has had a lasting effect on him and the magic to bring him back never truly left. Once per day he can be called upon to create one of the following effects:

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.

Homebrew

Lore

This page was automatically created. Add lore and notes below.

  • homebrew_rules_reference/creatures_adversaries/reginald.txt
  • Last modified: 11 days ago
  • by 127.0.0.1