Viroc Sharpshooter
Medium humanoid, lawful neutral
Armor Class: 15 (shardsteel-lined coat)
Hit Points: 40 (8d8 + 8)
Speed: 30 ft.
Saving Throws: STR +3, CON +3
Skills: Intimidation +2, Perception +2
Senses: Passive Perception 12
Languages: Common
Challenge: 1 (200 XP)
Proficiency Bonus: +2
Special Traits
Weapon Bond:. Cannot be disarmed of revolver unless incapacitated.
Arcane Charge (1/day):. Teleport up to 30 ft. as part of an Action Surge.
Ranged Critical (Recharge 5–6):. Rifle deals max damage on a hit if the target is surprised.
Spellcasting. 3rd-level Eldritch Knight
- Cantrips: true strike, minor illusion
- 1st Level (3/day): shield, feather fall
Actions
Rifle. Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 2d12+3 piercing.
Reactions
Shield (1st level):. Adds +5 AC until the start of its next turn when hit by an attack.
Lore
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