Yella Belly

Medium humanoid, any chaotic alignment

Armor Class: 12

Hit Points: 36 (6d8 + 12)

Speed: 30 ft.

STR11(+0)
DEX16(+3)
CON14(+2)
INT13(+1)
WIS11(+0)
CHA10(+0)

Skills: Deception +4, Perception +4

Senses: Passive Perception 14

Languages: English, can understand Lakota but cannot speak it

Challenge: 1 (200 XP)

Proficiency Bonus: +2

Dishonorable. On the Yella Belly’s first turn, he has advantage on attack rolls against any creature that hasn't taken a turn. Any hit against a surprised creature is a critical hit.

Coward. The Yella Belly has disadvantage on saving throws against being frightened.

Yellow Belly. The Yella Belly will disengage from combat after its first turn and will use any means necessary to get away from the fight as quickly as possible.

Multiattack. The Yella Belly makes two Derringer attacks.

Derringer. Ranged Weapon Attack +5 to hit, ranged 10/20ft. one target.Hit: 9 (1d6+3) piercing damage.

Dagger. Melee or ranged attack reach 5ft, or range 20/60, +5 to hit, one creature.Hit: 5 (1d4+3) piercing damage

Homebrew

Lore

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  • homebrew_rules_reference/creatures_adversaries/yella-belly.txt
  • Last modified: 11 days ago
  • by 127.0.0.1